Adds a per-cell building-clutter penalty so the algorithm down-ranks spots in built environments where buildings on multiple sides scatter/block signal regardless of which station you're aiming at. Penalty = max_height_within_75m / 5 dB, capped at 6 dB. Path-clearance already accounts for buildings ON the link path; this is the "surrounded by stuff" signal. |
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| .. | ||
| aggregator.ex | ||
| candidate_detail.ex | ||
| compute.ex | ||
| drive_time.ex | ||
| elevation.ex | ||
| fixed_station.ex | ||
| hilltop.ex | ||
| link_margin.ex | ||
| path_terrain.ex | ||
| prominence.ex | ||
| road_proximity.ex | ||