prop/lib
Graham McIntire 2f060b4371
feat(rover): penalize cells surrounded by tall buildings (clutter)
Adds a per-cell building-clutter penalty so the algorithm down-ranks
spots in built environments where buildings on multiple sides
scatter/block signal regardless of which station you're aiming at.

Penalty = max_height_within_75m / 5 dB, capped at 6 dB. Path-clearance
already accounts for buildings ON the link path; this is the
"surrounded by stuff" signal.
2026-04-26 11:13:31 -05:00
..
microwaveprop feat(rover): penalize cells surrounded by tall buildings (clutter) 2026-04-26 11:13:31 -05:00
microwaveprop_web feat(buildings): integrate MS footprints into path clearance + map render 2026-04-26 10:44:46 -05:00
mix/tasks feat(buildings): bulk-prefetch tiles via BulkFetch.run/4 (works in prod) 2026-04-26 10:37:13 -05:00
microwaveprop.ex initial 2026-03-28 11:28:47 -05:00
microwaveprop_web.ex chore(deps): drop gettext 2026-04-24 12:31:21 -05:00