Fixed the esbuild errors during Docker build where npm packages couldn't
be resolved. The issue was caused by node_modules being excluded from
the Docker build context in .dockerignore.
Implemented a proper vendor bundle strategy following Phoenix 1.7+ patterns:
- Created vendor.js that bundles all npm dependencies (Leaflet, Chart.js,
topbar) and their CSS files into a single pre-built bundle
- Added vendor esbuild profile in config.exs with proper CSS/image loaders
- Updated mix.exs to build vendor bundle before app bundle in assets.deploy
- Modified JavaScript imports to use globally loaded libraries from vendor
bundle instead of importing from node_modules
- Added vendor.js script tag to root.html.heex before app.js
This approach avoids Docker build failures by pre-bundling all vendor
dependencies, eliminating the need for node_modules during production builds.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed issue where stationary stations like K5SGD-D were showing multiple
positions due to minor GPS accuracy variations. The previous 15-meter
threshold was too strict for typical GPS drift which can vary 5-30 meters.
- Increased default threshold in GeoUtils from 10m to 50m
- Updated packet processor to use 50m threshold for movement detection
- Verified with K5SGD-D showing ~24m variations that are now ignored
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
This change eliminates all external CDN dependencies by bundling JavaScript
libraries locally using esbuild. All vendor files are now served from the
application's own assets, improving reliability and privacy.
Changes:
- Created assets/js/vendor.js to bundle all external libraries
- Added vendor bundle configuration to esbuild in config files
- Updated all templates to use local vendor.js instead of CDN scripts
- Created download-vendor-files.sh script to fetch vendor libraries
- Added vendor files to .gitignore (they're downloaded during setup)
- Updated CSS imports to include vendor stylesheets
- Added vendor build step to assets.deploy mix task
Bundled libraries:
- Leaflet 1.9.4 (mapping library)
- Leaflet.heat 0.2.0 (heatmap plugin)
- Leaflet.markercluster 1.5.3 (marker clustering)
- OverlappingMarkerSpiderfier 0.2.6 (overlapping marker handling)
- Chart.js 4.5.0 (charting library)
- chartjs-adapter-date-fns 3.0.0 (date adapter for Chart.js)
All functionality tested and working correctly with local bundles.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implemented URL persistence for map settings to preserve user preferences:
- Added `trail` parameter for trail duration (1, 6, 12, 24, 48, 168 hours)
- Added `hist` parameter for historical data hours (1, 3, 6, 12, 24 hours)
- Parameters only appear in URL when different from default value (1 hour)
Changes:
- Updated handle_url_update to include trail and hist parameters
- Modified mount to parse these parameters on page load
- Updated handle_params to parse parameters on URL changes
- Added update_url_with_current_state helper function
- Modified update_trail_duration and update_historical_hours event handlers
to update URL when settings change
- Fixed finalize_mount_assigns to preserve parsed values
This allows users to share or bookmark URLs with specific trail duration
and historical data settings, improving the user experience.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add nil check before canceling timer in PacketConsumer to prevent errors
when timer reference doesn't exist (fixes test failures)
- Simplify packet counter reset migration by removing unsupported event
triggers, keeping only manual reset function
- All tests now passing
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
When changing trail duration and historical data settings, historical positions
would show up on the map but trail lines wouldn't connect them. This was caused
by a mismatch between trail ID generation and callsign extraction.
## Changes
- Fix getTrailId() to properly extract base callsigns from historical marker IDs
- Add setTrailDuration() method to TrailManager for dynamic duration updates
- Add LiveView event to synchronize trail duration changes with client
- Add comprehensive tests for historical ID handling
## Problem
Historical markers have IDs like "hist_CALLSIGN_123" but getTrailId() was
returning the full ID while TrailManager.extractBaseCallsign() extracted just
"CALLSIGN", creating separate trails instead of connected ones.
## Solution
Updated getTrailId() to extract base callsigns from historical IDs using the
same logic as TrailManager, ensuring all positions from the same station use
the same trail ID and connect properly.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed "ParseError does not implement the Access behaviour" error that
occurred during packet batch insert when packets contained ParseError
structs in their data_extended field.
Added special handling for Aprs.Types.ParseError structs in the
struct_to_map function to convert them to simple maps with their
error_code and message fields, preventing the Access behavior error
when the struct is accessed during processing.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Removed three logger.info statements that were cluttering the logs:
- "RF path hover start - path: ..."
- "Parsed path stations: ..."
- "Found x station positions"
These were debug statements that are no longer needed in production.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
The memory monitoring was incorrectly using total VM memory instead of
per-process memory, causing false positives whenever any process in the
system allocated memory.
Changes:
- Changed memory monitoring to per-process instead of total VM memory
- Reduced thresholds to reasonable per-process values (50MB diff, 100MB total)
- Increased minor GC trigger from 100 to 1000 packets to prevent GC after
every normal batch
This prevents detecting memory changes from other processes and eliminates
the constant GC warnings while still maintaining proper memory management.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
The get_other_ssids function wasn't fetching symbol information from
the database, causing icons to display incorrectly. Updated the query
to include symbol_table_id and symbol_code fields and added them to
the packet struct so render_symbol_html can properly display the icons.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Reduced batch processing parameters to prevent excessive GC:
- Reduced batch_size from 500 to 100 packets
- Adjusted batch_timeout from 2000ms to 1000ms for faster processing
- Reduced max_demand from 750 to 300 to match smaller batches
- Updated hardcoded fallback from 500 to 100 in packet_consumer.ex
- Changed minor GC trigger from 500 to 100 packets to match batch size
These smaller batch sizes were proven to work well in production and
should significantly reduce the frequency of garbage collection while
maintaining good performance.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Increased memory thresholds from 10MB/20MB to 500MB/1GB since the server
has 15GB available memory. This prevents constant GC warnings while
maintaining memory safety.
Configured VM garbage collection settings in vm.args.eex:
- Enabled concurrent ports/sockets limit (+Q 65536)
- Set heap sizes and GC parameters optimized for better performance
- Added scheduler and binary heap settings
These changes will reduce unnecessary GC overhead and improve overall
application performance.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
The PacketPipelineSetup was attempting to subscribe to a single
PacketConsumer process that doesn't exist. The application uses
PacketConsumerPool which automatically handles subscriptions for
multiple consumer processes, making PacketPipelineSetup redundant
and causing startup failures.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Create PacketConsumerPool to run 3 parallel consumers (configurable)
- Increase max_demand from 250 to 750 total (250 per consumer)
- Fix timer management to properly cancel/restart on batch processing
- Configure proper GenStage subscriptions with backpressure control
- Allow unnamed consumers for pool usage
This 3x increase in processing capacity prevents the "Packet buffer full"
warnings by ensuring consumers can keep up with incoming packet rate.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
This commit introduces several major performance improvements and adds
robust error handling for malformed HTTP requests:
Performance Optimizations:
- Add database migration with BRIN indexes for time-series data and partial
indexes for recent queries, significantly improving query performance
- Create global StreamingPacketsPubSub system for real-time packet distribution
with geographic bounds filtering using ETS for fast lookups
- Refactor PacketConsumer to use Stream module for memory-efficient processing,
preventing memory accumulation during batch operations
- Implement dedicated BroadcastTaskSupervisor pool for async broadcast operations,
preventing GenServer blocking on I/O
- Increase database connection pool from 25 to 45 (production) and 15 to 30 (dev)
for better concurrency support
Error Handling:
- Add SentryFilter to prevent Bandit.HTTPError from missing Host headers from
cluttering Sentry (common with bots/scanners)
- Configure custom 400 Bad Request error handling
- Filter out common bot/scanner paths from error reporting
All changes include comprehensive test coverage following TDD practices.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Replaced direct Sentry SDK script tag with the Sentry Loader
- The loader handles CORS/network failures gracefully without breaking the app
- Moved Sentry configuration to use the onLoad callback
- Maintains the same configuration (100% sampling, BrowserTracing, etc.)
The Sentry Loader is a small inline script that:
1. Captures errors immediately (even before SDK loads)
2. Loads the SDK asynchronously
3. Handles load failures gracefully
4. Replays captured errors once SDK is loaded
This approach avoids CORS errors breaking the page load while still
providing error tracking when the SDK is accessible.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Added custom content-security-policy to put_secure_browser_headers
- Allowed script sources:
- https://js.sentry-cdn.com for Sentry SDK
- https://cdnjs.cloudflare.com for OverlappingMarkerSpiderfier
- Allowed connect sources for Sentry error reporting:
- https://*.ingest.sentry.io
- https://*.sentry.io
- Removed custom ContentSecurityPolicy plug in favor of built-in configuration
This properly configures the Content Security Policy to allow all necessary
external resources while maintaining security.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
The frontend Sentry script was causing CORS and Content Security Policy errors.
Since backend error tracking is already configured with Sentry, the frontend
SDK is not essential and has been removed to prevent these errors.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Mark gleam_stdlib and gleeunit with compile: false in mix.exs
- Copy pre-compiled Gleam BEAM files in Dockerfile
- Add explicit mix gleam_compile step before asset compilation
- Ensure priv/gleam directory is included in Docker build
This fixes the "Could not compile :gleam_stdlib" error during deployment.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Fix "this.__view is undefined" error when calling pushEvent in event handlers
- Bind pushEvent context properly in all marker click and hover handlers
- Replace undefined sendBoundsToServer calls with saveMapState
- Ensure all event handlers check for pushEvent availability and type
- Use .bind(self) to preserve LiveView hook context in callbacks
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add explicit import for Phoenix.HTML to ensure raw/1 function is available.
This helps prevent 'view crashed - undefined' errors that may occur in
certain environments.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Change from {render_symbol_html(...)} to <%= render_symbol_html(...) %>
in three places where APRS symbols are rendered. This fixes the
'view crashed - undefined' error on the info page.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Reduce map height from 400px to 280px to better match position info card
- Add Leaflet CSS/JS includes for map functionality
- Reorganize layout: Position Info and map on top row
- Move Device Info and Other SSIDs to second row in a grid
- Make Other SSIDs table more compact with table-sm class
- Simplify last heard display to show only time ago (remove timestamp)
- Add empty placeholder div to maintain grid layout when no other SSIDs
- Improve responsive layout with lg:col-span-2 and nested grids
The layout now makes better use of horizontal space on larger screens
while maintaining mobile responsiveness.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Update gleam_compile task to copy all Gleam stdlib BEAM files
- Add release step to ensure Gleam BEAM files are included in releases
- Copy Gleam stdlib files from both priv/gleam and build directories
This fixes the "UndefinedFunctionError" for gleam@bit_array and other
Gleam stdlib modules in production by ensuring all required BEAM files
are included in the release.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Update gleam_compile task to handle missing mix_gleam/gleam binary
- Add fallback to use pre-compiled BEAM files from priv/gleam
- Include pre-compiled aprsme@encoding.beam for Docker builds
- Update both Dockerfiles to ensure priv/gleam directory exists
- Fix module name filter from "aprs@" to "aprsme@" in fallback logic
This ensures Docker builds work without requiring gleam or mix_gleam
to be installed in the production container.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Rename Gleam module from encoding_simple to encoding
- Move Gleam files from src/aprs/ to src/aprsme/ to match project namespace
- Create custom Mix task for Gleam compilation (lib/mix/tasks/gleam_compile.ex)
- Update EncodingUtils to wrap Gleam implementation instead of pure Elixir
- Add Gleam dependencies to mix.exs and configure build paths
- Update Mix aliases to include Gleam compilation in test and compile tasks
- Add Gleam support to GitHub Actions CI workflow with caching
- Add GLEAM_INTEGRATION.md documentation
- All 357 tests passing with Gleam integration
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Increase debounce time from 300ms to 400ms for bounds updates
- Cancel in-progress historical loading when new bounds are scheduled
- Add stale update detection to skip outdated bounds updates
- Clear timer reference and pending bounds when processing updates
- Add debug logging for cancelled loads and stale updates
This prevents overlapping historical data loads during rapid zoom
changes, eliminating duplicate packets and improving performance.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
The function was sending a message but not returning the socket,
causing an ArgumentError when the result was passed to assign/3.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Replace bracket notation (packet_data[key]) with Map.get/2 to avoid
UndefinedFunctionError when processing ParseError structs that don't
implement the Access behavior.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add missing :historical_packets initialization to prevent KeyError when
HistoricalLoader tries to access it during zoom-based display handling.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Remove duplicate received_at indexes (packets_received_at_asc_idx and packets_recent_hour_idx)
that were consuming 423 MB, keeping only packets_received_at_idx
- Fix KeyError by initializing missing :all_packets and :visible_packets in socket assigns
- All tests now pass successfully
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Restored original PacketConsumer implementation from before optimizations
- Reverted to fixed batch size of 50 packets (original value)
- Removed SystemMonitor and InsertOptimizer from application startup
- Restored original config with buffer size 1000 and batch timeout 1000ms
- Removed all dynamic batch sizing and optimization logic
The recent performance optimizations were causing packet buffer overflows
because the dynamic batch sizing was actually slowing down processing.
Reverting to the simpler, working implementation that processes packets
consistently without buffer overflows.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Increased packet buffer size from 1,000 to 10,000 to handle traffic spikes
- Removed InsertOptimizer dynamic batch sizing that was slowing processing
- Reverted to fixed batch size of 200 for consistent performance
- Simplified insert options to use static configuration
- Added telemetry metrics for buffer overflow and utilization monitoring
- Fixed unused variable warning in packet_consumer.ex
The root cause was the recent performance optimizations that introduced
dynamic batch sizing, which actually degraded performance and caused
the producer buffer to overflow when the consumer couldn't keep up.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>