Fix Gleam compilation in Docker builds
- Mark gleam_stdlib and gleeunit with compile: false in mix.exs - Copy pre-compiled Gleam BEAM files in Dockerfile - Add explicit mix gleam_compile step before asset compilation - Ensure priv/gleam directory is included in Docker build This fixes the "Could not compile :gleam_stdlib" error during deployment. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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3 changed files with 10 additions and 9 deletions
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@ -43,9 +43,12 @@ COPY rel rel
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# Copy Gleam source files and configuration
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COPY src src
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COPY gleam.toml gleam.toml
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# Ensure pre-compiled Gleam BEAM files are available
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# This helps when mix_gleam or gleam binary are not available
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RUN mkdir -p priv/gleam
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# Copy pre-compiled Gleam BEAM files
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# This is crucial for production builds where gleam compiler is not available
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COPY priv/gleam priv/gleam
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# Compile Gleam files (using pre-compiled BEAM files)
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RUN mix gleam_compile
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# Compile assets
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RUN mix assets.deploy
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@ -64,10 +64,8 @@
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</script>
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<script defer phx-track-static type="text/javascript" src={~p"/assets/app.js"}>
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</script>
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<script
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src="https://js.sentry-cdn.com/be4b53768e7c243cc72fa78ee7b7ec8c.min.js"
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crossorigin="anonymous"
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></script>
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<script src="https://js.sentry-cdn.com/be4b53768e7c243cc72fa78ee7b7ec8c.min.js" crossorigin="anonymous">
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</script>
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</head>
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<body class={body_class(assigns)}>
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{@inner_content}
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4
mix.exs
4
mix.exs
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@ -115,8 +115,8 @@ defmodule Aprsme.MixProject do
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{:gettext_pseudolocalize, "~> 0.1"},
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{:sentry, "~> 11.0"},
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# Gleam dependencies
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{:gleam_stdlib, ">= 0.60.0 and < 1.0.0", app: false, override: true},
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{:gleeunit, "~> 1.0", only: [:dev, :test], runtime: false, app: false}
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{:gleam_stdlib, ">= 0.60.0 and < 1.0.0", app: false, compile: false, override: true},
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{:gleeunit, "~> 1.0", only: [:dev, :test], runtime: false, app: false, compile: false}
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]
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end
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