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2 commits

Author SHA1 Message Date
4e42bcf97f
Add cascaded-noise-figure post, animate TCP scenes, expand ideas
New post cascaded-noise-figure (scheduled 2026-04-29) with four
interactive scenes on noise floor, single-stage NF, the Friis
formula as a block builder, and LNA placement.

Upgrade the three static TCP scenes (data, sliding window, UDP)
to animated packet flow using a shared drawPartialPacket primitive.

Expand IDEAS.md with roughly thirty more post concepts across
electronics, networking, ham radio, microwave, and longer arcs.

Add outbound links to relevant first-mentions across posts:
Fresnel zone, effective Earth radius, atmospheric duct, HRRR,
BJT, common-emitter, TCP/UDP RFCs, slow start, QUIC, Friis,
noise figure, Boltzmann constant. Scrub Unicode arrows and
multiplication symbols out of prose and scene labels.
2026-04-22 13:28:28 -05:00
725857594e
Add interactive NLOS propagation post
New post "why-signals-bend" with ten hand-rolled canvas scenes
(LOS, Earth curvature, Fresnel, knife-edge and rounded diffraction,
refractivity profile, ray tracing, duct trapping, duct types,
and the real 65 km QTH-to-W5HN/B path with 4/3-Earth bulge).

Also drop QSO/em-dash conventions from prop1 and the
"written by humans" footer line.
2026-04-22 10:29:20 -05:00