prop/assets/js/maidenhead_grid.ts
Graham McIntire 5f803e4c0d Add 6-char subsquare grid overlay and fix map edge rendering
- Show subsquares (5' x 2.5') at zoom >= 11 with lighter styling
- Pad map bounds by 10% so edge tiles always have score data
- Re-send bounds after 500ms to catch late container layout changes
2026-04-11 18:08:18 -05:00

169 lines
5.7 KiB
TypeScript

// Maidenhead grid square overlay shared between the main propagation map
// and the rover planner map. Draws red field/square rectangles with labels.
interface GridBounds {
west: number
east: number
south: number
north: number
center: { lat: number; lon: number }
}
export class GridSquare {
lat: number
lon: number
constructor(lat: number, lon: number) {
this.lat = lat
this.lon = ((lon % 360) + 540) % 360 - 180
}
encode(precision = 4): string {
const adjLon = this.lon + 180
const adjLat = this.lat + 90
let g = ""
g += String.fromCharCode(65 + Math.floor(adjLon / 20))
g += String.fromCharCode(65 + Math.floor(adjLat / 10))
g += Math.floor((adjLon % 20) / 2)
g += Math.floor(adjLat % 10)
if (precision > 4) {
g += String.fromCharCode(97 + Math.floor(((adjLon % 2) * 60) / 5))
g += String.fromCharCode(97 + Math.floor(((adjLat % 1) * 60) / 2.5))
}
return g
}
static decode(grid: string): GridBounds {
const f1 = grid.charCodeAt(0) - 65
const f2 = grid.charCodeAt(1) - 65
let west = f1 * 20 - 180
let south = f2 * 10 - 90
let w = 20, h = 10
if (grid.length >= 4) {
west += parseInt(grid[2]) * 2
south += parseInt(grid[3])
w = 2; h = 1
}
if (grid.length >= 6) {
west += (grid.charCodeAt(4) - 97) * 5 / 60
south += (grid.charCodeAt(5) - 97) * 2.5 / 60
w = 5 / 60; h = 2.5 / 60
}
return {
west, east: west + w, south, north: south + h,
center: { lat: south + h / 2, lon: west + w / 2 }
}
}
}
function drawGridSquare(
grid: string,
precision: number,
bounds: L.LatLngBounds,
layerGroup: L.LayerGroup,
drawnSet: Set<string>,
map: L.Map
): void {
if (grid.length < 2 || drawnSet.has(grid)) return
drawnSet.add(grid)
const c = GridSquare.decode(grid)
if (c.west > bounds.getEast() || c.east < bounds.getWest() ||
c.south > bounds.getNorth() || c.north < bounds.getSouth()) return
const field = precision <= 2
const sub = precision >= 6
const weight = field ? 2.5 : sub ? 1 : 2
const opacity = sub ? 0.5 : 0.8
layerGroup.addLayer(L.rectangle(
[[c.south, c.west], [c.north, c.east]],
{ color: "#E63946", weight, opacity, fillOpacity: 0, interactive: false }
))
const sw = map.latLngToContainerPoint([c.south, c.west])
const ne = map.latLngToContainerPoint([c.north, c.east])
const px = Math.abs(ne.x - sw.x)
const minW = sub ? 25 : field ? 30 : 40
if (px > minW) {
// Subsquares show just the last 2 chars (e.g. "kp"), others show full label
const text = sub ? grid.substring(4, 6) : grid.substring(0, field ? 2 : 4)
const len = text.length
const fs = Math.max(9, Math.min(sub ? 12 : 14, Math.round(px / (len * 1.2))))
layerGroup.addLayer(L.marker([c.center.lat, c.center.lon], {
interactive: false,
icon: L.divIcon({
className: "grid-label",
html: `<div style="font-size:${fs}px;font-weight:${sub ? "normal" : "bold"};color:#fff;background:rgba(0,0,0,${sub ? "0.35" : "0.5"});padding:1px 4px;border-radius:3px;white-space:nowrap;width:fit-content;">${text}</div>`,
iconSize: [Math.round(len * fs * 0.8), Math.round(fs * 1.5)],
iconAnchor: [Math.round(len * fs * 0.4), Math.round(fs * 0.75)]
})
}))
}
}
export function updateGridOverlay(map: L.Map, gridLayer: L.LayerGroup): void {
gridLayer.clearLayers()
const drawn = new Set<string>()
const bounds = map.getBounds()
const zoom = map.getZoom()
const showSquares = zoom >= 7
const showSubsquares = zoom >= 11
const south = Math.max(bounds.getSouth(), -90)
const north = Math.min(bounds.getNorth(), 90)
if (!showSquares) {
const fW = Math.floor((bounds.getWest() + 180) / 20) * 20 - 180
const fE = Math.ceil((bounds.getEast() + 180) / 20) * 20 - 180
const fS = Math.floor((south + 90) / 10) * 10 - 90
const fN = Math.ceil((north + 90) / 10) * 10 - 90
for (let lon = fW; lon < fE; lon += 20) {
for (let lat = fS; lat < fN; lat += 10) {
const nLon = ((lon % 360) + 540) % 360 - 180
const g = new GridSquare(lat + 5, nLon + 10).encode(4).substring(0, 2)
drawGridSquare(g, 2, bounds, gridLayer, drawn, map)
}
}
return
}
const wE = Math.floor((bounds.getWest() + 180) / 2) * 2 - 180
const eE = Math.ceil((bounds.getEast() + 180) / 2) * 2 - 180
const sE = Math.floor(south + 90) - 90
const nE = Math.ceil(north + 90) - 90
if (Math.ceil((eE - wE) / 2) * Math.ceil(nE - sE) > 500) return
for (let lon = wE; lon < eE; lon += 2) {
for (let lat = sE; lat < nE; lat += 1) {
const nLon = ((lon % 360) + 540) % 360 - 180
if (showSubsquares) {
// Draw the 4-char square boundary first
const sq = new GridSquare(lat + 0.5, nLon + 1).encode(4)
drawGridSquare(sq.substring(0, 4), 4, bounds, gridLayer, drawn, map)
// Then draw 6-char subsquares (24 x 24 = 576 per square, 5' x 2.5')
const subW = 5 / 60
const subH = 2.5 / 60
const startI = Math.max(0, Math.floor((bounds.getWest() - lon) / subW))
const endI = Math.min(24, Math.ceil((bounds.getEast() - lon) / subW))
const startJ = Math.max(0, Math.floor((bounds.getSouth() - lat) / subH))
const endJ = Math.min(24, Math.ceil((bounds.getNorth() - lat) / subH))
for (let i = startI; i < endI; i++) {
for (let j = startJ; j < endJ; j++) {
const cLon = nLon + i * subW + subW / 2
const cLat = lat + j * subH + subH / 2
const sub = new GridSquare(cLat, cLon).encode(6)
drawGridSquare(sub, 6, bounds, gridLayer, drawn, map)
}
}
} else {
const g = new GridSquare(lat + 0.5, nLon + 1).encode(4)
drawGridSquare(g.substring(0, 4), 4, bounds, gridLayer, drawn, map)
}
}
}
}