prop/assets
Graham McIntire 32e7cccc40
fix(weather): accept Rust profile shape in SoundingParams + WeatherLayers
The Rust f01..f18 pipeline writes ProfilesFile cells, and the Rust
hrrr_points worker writes hrrr_profiles rows, with profile entries
keyed "pres_mb" / "hght_m" / "tmpc" / "dwpc" (string keys pre-
atomization; atom keys post-ProfilesFile.read). Elixir's
SoundingParams.derive and WeatherLayers.sort_profile filtered on
"pres" / "hght" — so every derived field returned nil for any
Rust-provided profile.

Visible symptoms on /weather: N-gradient, Refractivity, T @ 850mb,
Td @ 850mb, Lapse Rate, Inversion, Inv. Base all rendered no overlay.
For per-contact analysis, min_refractivity_gradient from the Rust
HRRR point worker's rows silently dropped.

- SoundingParams.normalize_profile_entry/1: single-source normalizer
  accepting legacy, Rust-string, and Rust-atom shapes; returns the
  canonical "pres"/"hght"/"tmpc"/"dwpc"/"drct"/"sknt" shape.
- SoundingParams.derive/1 and WeatherLayers.sort_profile/1 both run
  every entry through it before the rest of the existing logic.
- Weather.build_grid_cache_row/4 now falls back to native_min_gradient
  when SoundingParams can't derive one (surface-only profiles).

Also:
- Default /weather overlay changed to Temperature (LiveView assign +
  JS fallback in the hook's dataset default) per user request.
2026-04-24 13:53:02 -05:00
..
css docs+ui: present-tense algo.md, NARR replaces ERA5, wider /algo page 2026-04-18 12:31:07 -05:00
js fix(weather): accept Rust profile shape in SoundingParams + WeatherLayers 2026-04-24 13:53:02 -05:00
vendor feat(eme): 3D WebGL Earth-Moon globe with lazy-loaded Three.js 2026-04-23 17:00:53 -05:00
tsconfig.json Convert all JavaScript to TypeScript with type annotations 2026-04-11 16:59:28 -05:00