- Unify haversine_km / deg_to_rad: Geo is the canonical home (atan2
form for antipodal stability); Radio, common_volume, rain_scatter,
ionosphere, terrain/srtm, terrain/elevation_client now delegate.
- Drop safe_min/safe_max wrappers in favor of Enum.min/max defaults.
- Move parse_float / parse_int to MicrowavepropWeb.LiveHelpers; eme,
path, and rover LiveViews import from there.
- Extract MicrowavepropWeb.LocationResolver from the eme/path
resolve_source / resolve_location duplicate. Standardize the kind
key and "Invalid grid square" error message.
- Convert Scorer cond chains (humidity, td_depression, sky, wind,
rain, pwat, pressure) to multi-clause guarded defs, matching the
existing classify_time_period style.
- extract_profile_fields uses a named map accumulator instead of a
6-tuple; build_path_conditions guards on %{temps: []} / %{dewpoints: []}.
- Collapse scores_file clamp/3 to max |> min.
- humidity_effect_label lives in BandConfig; map_live and path_live
both use it.
Adds Microwaveprop.Canopy module that reads 1° × 1° uint8 per-degree
canopy-height tiles (mirrors SRTM .hgt naming/layout, 30 m resolution).
Returns 0 m for areas with no tile on disk so the lookup is safe to
thread through the existing path-clearance pipeline before any data
lands.
Wires canopy into:
- PathTerrain.obstacle_top: per-sample blocker = ground +
max(building_m, canopy_m), so the rover ranks paths through forests
as obstructed even when no buildings sit on the line
- CandidateDetail profile: each sample now carries canopy_m alongside
building_m
- Rover-detail SVG: green "trees" polygon stacked on terrain, under
the red building polygon
- Path calculator elevation chart: green Tree Canopy dataset between
terrain and buildings
Data prep (download Potapov 2019 / Lang 2022 GeoTIFF, slice to per-degree
uint8 tiles, drop in /data/canopy/) is a separate one-shot operation —
without tiles, lookups return 0 and the existing behavior is unchanged.
Phase 2/3/5 of the building-blockage support:
* Parser streams csv.gz tiles into compact records (centroid, radius,
height) — keeps RAM ~32 B per polygon, drops -1.0-height entries.
* Index buckets records into 0.01° (~1 km) grid cells in a public ETS
table for concurrent reads; max_height_near/3 and records_near/3
scan only the 9 nearest buckets.
* Loader lazily parses any cached quadkey before a Calculate so the
scorer is terrain-only when tiles aren't on disk yet.
* Rover.PathTerrain now treats each path-sample obstacle as
terrain_elev + max_local_building_height, so blocked LOS through
recent construction actually reduces clearance.
* Selecting a candidate pushes a candidate_buildings event with the
buildings near each rover→station path; the hook renders them as
height-coloured circles (yellow <10 m, orange 10-30 m, red >=30 m)
with a tooltip showing height in meters.
For each (rover cell, fixed station) pair, sample SRTM along the
great-circle path and add a per-link dB bonus proportional to the
rover's elevation above the highest intermediate terrain. Rover spots
on hilltops with clear sight to multiple stations now rise to the top.
Also vendor Leaflet's layers control PNGs and copy them under
priv/static/assets/css/images/ on build so /rover stops 404'ing on
layers-2x.png.