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4 commits

Author SHA1 Message Date
aebf3911ce
perf(map): debounce preload_forecast + single-pass score filter
Two wins in the /map hot path.

1. preload_forecast fired on every Leaflet moveend — which arrives in
   bursts during pan/zoom — and each firing read + filtered + shipped
   18 forecast-hour score lists (up to 90k cells per hour at full
   CONUS view) over the LiveView websocket. Now debounced to the
   trailing edge: the user must stop moving for 750 ms before we pay
   the preload cost. select_band and propagation_updated go through
   the same scheduler so a storm of PubSub updates during an hourly
   chain also coalesces.

2. ScoreCache.grid_to_filtered_list walked the 92k-cell grid twice
   (Enum.filter then Enum.map) and allocated an intermediate tuple
   list between them. Enum.reduce emits only in-bounds result maps
   directly — halves map traversal + drops the tuple intermediate.
2026-04-20 16:51:52 -05:00
f1846c0a53
perf: reduce per-pod RSS and HRRR chain wall time
Telemetry showed the application-master process holding ~830 MiB of
terms from warm_grid_cache_from_latest_profile — the data lives in
the app master's heap and never GCs because the process is idle.
Running it in a Task.start lets the terms die with the task.

Mark GridCache, MrmsCache, NexradCache, and ScoreCache ETS tables
:compressed. The scored-band-map and HRRR grid data are map-heavy;
compression trims hundreds of MiB at a few percent CPU cost.

Memoise HRRR .idx responses in Microwaveprop.Cache. Published idx
files are immutable for a model run, but the hourly chain re-fetches
the same URL dozens of times across forecast hours. Cuts ~10s per
repeat out of hrrr_fetch_idx.

Force a garbage collect at the end of HrrrFetchWorker.perform to
reclaim the refc binary heap held from GRIB2 ranges before the Oban
producer hands the process its next job.
2026-04-19 14:56:48 -05:00
250709a1b2 Add more caching to make the map feel instant
- ScoreCache stores {band, valid_time} as %{{lat, lon} => score} map so
  point lookups are O(1); adds fetch_point/4 and valid_times/1
- available_valid_times/1 reads directly from ScoreCache when warm,
  falls back to DB on cold start
- point_forecast/3 iterates cached valid_times and uses fetch_point/4
  instead of hitting the DB per click
- NexradCache: node-local ETS cache of decoded n0q PNG pixel buffers
  keyed by 5-minute rounded timestamp; skips ~1-5s HTTP+decode on
  concurrent/repeat clicks within the same window
- MapLive: start_async the rain_scatter fetch so point_detail renders
  immediately with a pending marker; push rain_scatter_update when
  NEXRAD resolves
- MapLive: preload all 18 remaining forecast hours for the current
  viewport after mount/band change/propagation_updated; client caches
  them and renders timeline scrubs instantly without a server roundtrip.
  Adds set_selected_time event for fast-path state sync.
- Propagation map JS: forecastCache map + drawScatterMarkers helper,
  timeline click uses preloaded cache when available
2026-04-12 12:26:25 -05:00
d880201713 Cache propagation scores in ETS, broadcast across cluster
- Add ScoreCache GenServer with node-local ETS table keyed by
  {band, valid_time}, subscribed to "propagation:cache" PubSub topic so
  every pod stays in sync with a single hourly compute
- scores_at/3 checks cache first, falls back to DB and populates on miss
- PropagationGridWorker warms and broadcasts the cache for each band
  after every forecast hour upsert; prunes >2h old entries
- Replace per-pixel string-keyed Map with flat Int8Array over the CONUS
  grid in propagation_map_hook.ts to eliminate allocations in the tile
  rasterization hot loop (interpolateScore / propagationReach)
2026-04-12 12:11:26 -05:00