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8 commits

Author SHA1 Message Date
eedd91c6ee
Fix /map prod crash on reconnect and redraw reach polygon on band change
Two bugs on the propagation map:

1. LiveStash reconnect path crashed the LiveView with KeyError on
   :initial_scores_json. stash_assigns/2 only persists selected_band and
   selected_time, but the recovered-socket branch returned early without
   rebuilding any of the other mount-time assigns (bands, bounds, the
   initial score JSON payload, grid/radar toggles, antenna height).
   Users on the Phoenix longpoll fallback — or anyone whose websocket
   reconnected after a brief network blip — saw a blank page and a
   server-side 500. Refactor mount/3 to always compute ephemeral assigns,
   using recovered selected_band / selected_time when present and
   falling back to defaults otherwise.

2. The propagation reach polygon shown after clicking a point never
   redrew when the user changed bands or scrubbed the forecast timeline.
   The redraw logic only ran inside the point_detail handler and was
   gated on `hull.length >= 3`, so the stale polygon from the old band
   stuck around whenever the new band had no coverage at the clicked
   point. Extract a redrawReachPolygon/0 helper on the Leaflet hook that
   always clears the previous polygon first and pulls the tier color
   from the current score at the clicked location, then call it from
   update_scores (band change + server time scrub) and the cached
   timeline-scrub path. The point_detail handler delegates to the same
   helper so the polygon stays in sync with both the score grid and the
   detail panel.
2026-04-12 15:42:45 -05:00
85036eff21
Add toggleable weather radar overlay, disable rain-scatter display
New "Weather radar" toggle in /map's control panel (mobile + desktop)
layers an ECCC GeoMet WMS composite dBZ mosaic over the propagation
heatmap. The Radar_1km_dBZ-Extrapolation layer covers CONUS + Canada at
1 km resolution, updated every ~6 minutes. Tiles are lazy-created on
first toggle so visitors who never open the panel never hit the WMS
service. Refresh is driven by a setInterval that calls setParams with a
cache-busting timestamp, matching ECCC's publish cadence.

Rain-scatter display (NEXRAD cell markers + "Rain Scatter" section in
the point-detail panel) is disabled for now. The live radar overlay
answers "is there rain near this point?" more directly, and the scatter
propagation feature needs more work before it's useful. The Elixir
start_async, handle_async, and fetch_rain_scatter helpers are removed.
The JS drawScatterMarkers / buildScatterBlock paths remain as harmless
dead code since they're guarded by a `rain_scatter` field the server no
longer sends — easy to re-enable later by restoring the payload key.
2026-04-12 15:36:29 -05:00
cb6cc8a6e2 Fix map forecast hours, blink, and broken prod email
- Forecast hour clicks showed only a small square of coverage because
  :preload_forecast ran at mount using a hardcoded fallback bounding box
  instead of the client's actual viewport. Move the preload trigger into
  handle_event("map_bounds", ...) so the cache always matches the
  viewport the client just asked about.

- Map overlay blinked on load/update because renderScores called Leaflet
  GridLayer.redraw(), which removes every tile element before recreating
  them. Repaint the existing tile canvases in place instead.

- Prod SMTP to mail.smtp2go.com was failing with an "unexpected_message"
  TLS alert: gen_smtp wasn't sending SNI so the wildcard cert endpoint
  rejected the handshake. Set tls: :always with explicit tls_options
  (server_name_indication, versions, verify).
2026-04-12 13:34:12 -05:00
6c334d6e18 Cache /contacts, fix map blink, make mode optional
- Add contacts_inserted_at_desc_id_desc_idx so /contacts list runs as an
  Index Scan (~0.4ms) instead of a Seq Scan + top-N heapsort (~77ms on
  58k rows)
- Add Microwaveprop.Cache: tiny ETS-backed TTL cache for memoizing
  expensive-but-stale-tolerant values
- Cache total_entries for unsearched /contacts page loads (30s TTL,
  invalidated on insert)
- Cache the entire /contacts/map payload (pre-encoded JSON + band list),
  moving load_contacts into Radio.contact_map_payload; invalidated on
  new contact insert. Mount goes from ~150-300ms to ~5ms.
- Fix /map overlay blinking on load: reuse the Leaflet GridLayer across
  renderScores calls and just redraw() against the updated ScoreGrid,
  instead of removeLayer + new layer which flashed between tile regens
- Make mode optional on submission: schema change (null: true),
  submission_changeset no longer requires it, blank strings normalise to
  nil, CSV import accepts 6-column (no mode) or 7-column layouts
- core_components .input adds a red asterisk to labels when required,
  giving users a visual cue for which fields must be filled on /submit
2026-04-12 12:47:25 -05:00
250709a1b2 Add more caching to make the map feel instant
- ScoreCache stores {band, valid_time} as %{{lat, lon} => score} map so
  point lookups are O(1); adds fetch_point/4 and valid_times/1
- available_valid_times/1 reads directly from ScoreCache when warm,
  falls back to DB on cold start
- point_forecast/3 iterates cached valid_times and uses fetch_point/4
  instead of hitting the DB per click
- NexradCache: node-local ETS cache of decoded n0q PNG pixel buffers
  keyed by 5-minute rounded timestamp; skips ~1-5s HTTP+decode on
  concurrent/repeat clicks within the same window
- MapLive: start_async the rain_scatter fetch so point_detail renders
  immediately with a pending marker; push rain_scatter_update when
  NEXRAD resolves
- MapLive: preload all 18 remaining forecast hours for the current
  viewport after mount/band change/propagation_updated; client caches
  them and renders timeline scrubs instantly without a server roundtrip.
  Adds set_selected_time event for fast-path state sync.
- Propagation map JS: forecastCache map + drawScatterMarkers helper,
  timeline click uses preloaded cache when available
2026-04-12 12:26:25 -05:00
d880201713 Cache propagation scores in ETS, broadcast across cluster
- Add ScoreCache GenServer with node-local ETS table keyed by
  {band, valid_time}, subscribed to "propagation:cache" PubSub topic so
  every pod stays in sync with a single hourly compute
- scores_at/3 checks cache first, falls back to DB and populates on miss
- PropagationGridWorker warms and broadcasts the cache for each band
  after every forecast hour upsert; prunes >2h old entries
- Replace per-pixel string-keyed Map with flat Int8Array over the CONUS
  grid in propagation_map_hook.ts to eliminate allocations in the tile
  rasterization hot loop (interpolateScore / propagationReach)
2026-04-12 12:11:26 -05:00
5f803e4c0d Add 6-char subsquare grid overlay and fix map edge rendering
- Show subsquares (5' x 2.5') at zoom >= 11 with lighter styling
- Pad map bounds by 10% so edge tiles always have score data
- Re-send bounds after 500ms to catch late container layout changes
2026-04-11 18:08:18 -05:00
1f368f9b61 Convert all JavaScript to TypeScript with type annotations
- Rename all .js files to .ts in assets/js/
- Add interfaces for hook state, data structures, and event payloads
- Add type annotations to function parameters and return types
- Create type declarations for vendor deps (Leaflet, Chart.js, Phoenix, topbar)
- Update tsconfig.json for strict TypeScript checking
- Update esbuild entry point to app.ts
2026-04-11 16:59:28 -05:00
Renamed from assets/js/propagation_map_hook.js (Browse further)