Move the /weather render path off raw HRRR profile decoding + per-cell
SoundingParams + WeatherLayers derivation. The dominant cost was
re-deriving the same scalar fields on every viewport pan and timeline
scrub.
Server side:
- New Microwaveprop.Weather.ScalarFile persists pre-derived scalar
rows on NFS, bucketed into 5°×5° chunk files under
<base>/weather_scalars/<iso>/<lat_band>_<lon_band>.etf.gz. Viewport
reads only decode the chunks that overlap the requested bounds;
point-detail clicks read exactly one chunk.
- weather_grid_at/2 and weather_point_detail/3 prefer ScalarFile;
ProfilesFile is now the cold-start fallback only.
- warm_grid_cache_and_broadcast/1 and warm_grid_cache_from_latest_profile/0
also persist the scalar artifact, and the cold-derive path kicks
off a per-valid_time-locked async materialization so the next
reader gets the cheap path.
- NotifyListener.handle_propagation_ready/1 fires
Weather.materialize_scalar_file/1 in a detached Task on the Rust
pipeline's NOTIFY propagation_ready, so steady-state forecast hours
arrive with their scalar artifact already on disk.
- available_weather_valid_times/0 unions ScalarFile + ProfilesFile so
the timeline survives an aggressive retention sweep on either side.
Browser side (finding #8):
- Mount the legend Leaflet control once and patch its inner content
on layer changes instead of remove + re-add on every renderLayer.
- renderTimeline now keys off the rendered button set: selection-only
updates take an applyTimelineSelection patch path that restyles
existing buttons in place. Full innerHTML rebuild only fires when
timelineData itself changes.
Also fixes a credo nesting-depth flag in tile_renderer.ex by extracting
interpolate_pair/2 from the inner anonymous function.
850 mb T alone shows that warm air is present aloft but doesn't reveal
whether it's the textbook cap structure — a warm 700 mb above an EML
plume. The three new layers expose the canonical capping diagnostics
visually:
* T @ 700 mb — ≥10 °C is the southern Plains "moderate cap" threshold
* Td @ 700 mb — wide T-Td depression at 700 mb signals the EML plume
* Lapse 850→700 — steep mid-layer lapse rate (≥7 °C/km) over a moist
boundary layer is the cap mechanism itself
All three derive purely from the existing pressure-level profile (Rust
already fetches up through 700 mb), so no Rust pipeline changes needed.
The Rust f01..f18 pipeline writes ProfilesFile cells, and the Rust
hrrr_points worker writes hrrr_profiles rows, with profile entries
keyed "pres_mb" / "hght_m" / "tmpc" / "dwpc" (string keys pre-
atomization; atom keys post-ProfilesFile.read). Elixir's
SoundingParams.derive and WeatherLayers.sort_profile filtered on
"pres" / "hght" — so every derived field returned nil for any
Rust-provided profile.
Visible symptoms on /weather: N-gradient, Refractivity, T @ 850mb,
Td @ 850mb, Lapse Rate, Inversion, Inv. Base all rendered no overlay.
For per-contact analysis, min_refractivity_gradient from the Rust
HRRR point worker's rows silently dropped.
- SoundingParams.normalize_profile_entry/1: single-source normalizer
accepting legacy, Rust-string, and Rust-atom shapes; returns the
canonical "pres"/"hght"/"tmpc"/"dwpc"/"drct"/"sknt" shape.
- SoundingParams.derive/1 and WeatherLayers.sort_profile/1 both run
every entry through it before the rest of the existing logic.
- Weather.build_grid_cache_row/4 now falls back to native_min_gradient
when SoundingParams can't derive one (surface-only profiles).
Also:
- Default /weather overlay changed to Temperature (LiveView assign +
JS fallback in the hook's dataset default) per user request.
**Wire format — /map scores payload.** Every `update_scores` /
`preload_forecast` / `data-scores` embed previously shipped each
point as `{"lat":X,"lon":Y,"score":Z}`. At 95k cells in full CONUS
that's ~36 bytes/point × 95k = 3.4 MB of JSON, ~50% of it repeating
the three key names. Packing as `[lat, lon, score]` tuples drops
per-point overhead to ~19 bytes → ~1.8 MB on the wire, ~45% smaller.
New `Propagation.pack_scores/1` is used at every push_event +
initial_scores_json boundary; internal Elixir still uses the
`%{lat, lon, score}` map so no other callers change.
JS hook: `ScorePoint` becomes `[number, number, number]`, the
`renderScores` loop destructures to positional args. Regression
test in map_live_test updated to match the new shape.
**ProfilesFile compression.** Rust writer was at gzip level 6
(default). Files are write-once-per-forecast-hour but read by
every pod mount + point_detail click. Bumped to level 9 (best):
~30% slower encode (hidden by spawn_blocking — not on user path),
~5–10% smaller on semi-structured MessagePack bodies. No reader
changes needed — same gzip stream.
**TypeScript strictness.**
- `app.ts`: replace `({detail}: any)` on phx:live_reload:attached
with a CustomEvent<Reloader> shape naming only the API we touch.
- `weather_map_hook.ts`: drop the `(this as any)._map` pair by
declaring a `GridLayerWithMap = L.GridLayer & { _map: L.Map }`
intersection on the overlay's createTile `this` parameter.
- `global.d.ts`: replace `liveSocket: any` / `liveReloader: any`
with focused LiveSocketLike / LiveReloaderLike shapes that name
only the devtools-visible API.
No more `any` in the codebase (verified via rg).
Same bug as the propagation map had in 9db9e6a. When wall-clock is
past :30, the slot after Now rounded to '0h' and read as a duplicate
'Now' label. Anchor the per-slot offset math to the Now slot's own
time so labels always read '-1h / Now / +1h / +2h' regardless of
where inside the hour the user loaded the page.
rover_map_hook and weather_map_hook share the same viewport-scoped
data flow as the propagation map — they hit the same blank-tile bug
after tab hide or socket reconnect. Add reconnected() + visibilitychange
handlers and document the requirement in CLAUDE.md so future hooks that
push map_bounds don't regress.
The previous fix only updated the initial mount path. buildLegend gets
re-created on every layer switch via the swap at renderLayer, and that
code path still used the old isMobile-dependent bottomright position,
which clobbered the top-right placement as soon as the user clicked a
different layer.
Corrections to the previous weather-map pass:
* The "helper" that was supposed to live in the top-right was the
color legend, not the layer description. Move the Leaflet legend
control to `topright` (was `bottomright` on desktop).
* Put the layer description back in the desktop sidebar where it
used to live, now with a "Group · Label" header above the body
text so it matches the new style in the mockup.
* Add play/stop controls to the weather forecast timeline, ported
from the propagation map: start plays "now" → end at 1s/step and
loops; stop returns to the time closest to wall clock. A manual
click interrupts playback the same way it does on /map.
* Fix the reconnect/reload loop I introduced by making mount do a
synchronous ProfilesFile read + derive for the full 92k-point
grid. That was pushing mount past the LV socket join timeout on
a cold pod, which makes the LV client fall back to a full HTTP
reload every ~20 seconds (no server-side error). Mount now uses
the original `latest_weather_grid/1` cache-only hot path and only
`weather_grid_at/2` (sync disk read) on user timeline scrubs.
* Clean up the playback timer in the hook's `destroyed` callback.
Two related UI changes driven by the same data:
* Move the selected-layer description out of the sidebar and into a
dedicated top-right overlay on the map. The sidebar kept the same
layer buttons but dropped the descriptive text; the new overlay
shows group + layer name + description in one card. Mobile still
shows the description in the collapsible panel since it has no
top-right free real estate.
* Add a forecast-hour timeline bar at the bottom of the map, matching
the propagation map. WeatherMapLive enumerates ProfilesFile on mount
(the grid worker has been persisting f00..f18 on disk since
commit 07ffcf5), pushes data-valid-times for the JS hook to render
as buttons, and handles a new select_time event by reading the
per-hour ProfilesFile on demand via Weather.weather_grid_at/2.
weather_grid_at/2 deliberately skips the GridCache write path for
non-latest hours — caching 18 × 92k rows would add ~300 MB per pod.
A ~2 MB ETF decode per scrub is fast enough for a click.
Subscribes to propagation:pipeline so the timeline picks up new
forecast hours live as they land, without waiting for the full chain
to finish.
Ports the same two overlay toggles from /map to /weather:
- Maidenhead grid squares via the shared updateGridOverlay helper,
redrawn on moveend when visible.
- ECCC GeoMet WMS radar (CONUS + Canada dBZ), lazy-created on first
toggle with a 6-minute tile refresh timer.
Both toggles live in the desktop sidebar below the layer description
and in the mobile pulldown panel. Hook cleanup clears the radar
refresh timer on destroyed().
- Rename all .js files to .ts in assets/js/
- Add interfaces for hook state, data structures, and event payloads
- Add type annotations to function parameters and return types
- Create type declarations for vendor deps (Leaflet, Chart.js, Phoenix, topbar)
- Update tsconfig.json for strict TypeScript checking
- Update esbuild entry point to app.ts
2026-04-11 16:59:28 -05:00
Renamed from assets/js/weather_map_hook.js (Browse further)