- Add ScoreCache GenServer with node-local ETS table keyed by
{band, valid_time}, subscribed to "propagation:cache" PubSub topic so
every pod stays in sync with a single hourly compute
- scores_at/3 checks cache first, falls back to DB and populates on miss
- PropagationGridWorker warms and broadcasts the cache for each band
after every forecast hour upsert; prunes >2h old entries
- Replace per-pixel string-keyed Map with flat Int8Array over the CONUS
grid in propagation_map_hook.ts to eliminate allocations in the tile
rasterization hot loop (interpolateScore / propagationReach)
- Show subsquares (5' x 2.5') at zoom >= 11 with lighter styling
- Pad map bounds by 10% so edge tiles always have score data
- Re-send bounds after 500ms to catch late container layout changes
- Rename all .js files to .ts in assets/js/
- Add interfaces for hook state, data structures, and event payloads
- Add type annotations to function parameters and return types
- Create type declarations for vendor deps (Leaflet, Chart.js, Phoenix, topbar)
- Update tsconfig.json for strict TypeScript checking
- Update esbuild entry point to app.ts
2026-04-11 16:59:28 -05:00
Renamed from assets/js/propagation_map_hook.js (Browse further)