diff --git a/assets/js/maidenhead_grid.ts b/assets/js/maidenhead_grid.ts
index cb290e00..49ee23cc 100644
--- a/assets/js/maidenhead_grid.ts
+++ b/assets/js/maidenhead_grid.ts
@@ -73,25 +73,29 @@ function drawGridSquare(
c.south > bounds.getNorth() || c.north < bounds.getSouth()) return
const field = precision <= 2
+ const sub = precision >= 6
+ const weight = field ? 2.5 : sub ? 1 : 2
+ const opacity = sub ? 0.5 : 0.8
layerGroup.addLayer(L.rectangle(
[[c.south, c.west], [c.north, c.east]],
- { color: "#E63946", weight: field ? 2.5 : 2, opacity: 0.8, fillOpacity: 0, interactive: false }
+ { color: "#E63946", weight, opacity, fillOpacity: 0, interactive: false }
))
const sw = map.latLngToContainerPoint([c.south, c.west])
const ne = map.latLngToContainerPoint([c.north, c.east])
const px = Math.abs(ne.x - sw.x)
- const minW = field ? 30 : 40
+ const minW = sub ? 25 : field ? 30 : 40
if (px > minW) {
- const len = field ? 2 : 4
- const text = grid.substring(0, len)
- const fs = Math.max(10, Math.min(14, Math.round(px / (len * 1.2))))
+ // Subsquares show just the last 2 chars (e.g. "kp"), others show full label
+ const text = sub ? grid.substring(4, 6) : grid.substring(0, field ? 2 : 4)
+ const len = text.length
+ const fs = Math.max(9, Math.min(sub ? 12 : 14, Math.round(px / (len * 1.2))))
layerGroup.addLayer(L.marker([c.center.lat, c.center.lon], {
interactive: false,
icon: L.divIcon({
className: "grid-label",
- html: `
${text}
`,
+ html: `${text}
`,
iconSize: [Math.round(len * fs * 0.8), Math.round(fs * 1.5)],
iconAnchor: [Math.round(len * fs * 0.4), Math.round(fs * 0.75)]
})
@@ -105,6 +109,7 @@ export function updateGridOverlay(map: L.Map, gridLayer: L.LayerGroup): void {
const bounds = map.getBounds()
const zoom = map.getZoom()
const showSquares = zoom >= 7
+ const showSubsquares = zoom >= 11
const south = Math.max(bounds.getSouth(), -90)
const north = Math.min(bounds.getNorth(), 90)
@@ -133,8 +138,32 @@ export function updateGridOverlay(map: L.Map, gridLayer: L.LayerGroup): void {
for (let lon = wE; lon < eE; lon += 2) {
for (let lat = sE; lat < nE; lat += 1) {
const nLon = ((lon % 360) + 540) % 360 - 180
- const g = new GridSquare(lat + 0.5, nLon + 1).encode(4)
- drawGridSquare(g.substring(0, 4), 4, bounds, gridLayer, drawn, map)
+
+ if (showSubsquares) {
+ // Draw the 4-char square boundary first
+ const sq = new GridSquare(lat + 0.5, nLon + 1).encode(4)
+ drawGridSquare(sq.substring(0, 4), 4, bounds, gridLayer, drawn, map)
+
+ // Then draw 6-char subsquares (24 x 24 = 576 per square, 5' x 2.5')
+ const subW = 5 / 60
+ const subH = 2.5 / 60
+ const startI = Math.max(0, Math.floor((bounds.getWest() - lon) / subW))
+ const endI = Math.min(24, Math.ceil((bounds.getEast() - lon) / subW))
+ const startJ = Math.max(0, Math.floor((bounds.getSouth() - lat) / subH))
+ const endJ = Math.min(24, Math.ceil((bounds.getNorth() - lat) / subH))
+
+ for (let i = startI; i < endI; i++) {
+ for (let j = startJ; j < endJ; j++) {
+ const cLon = nLon + i * subW + subW / 2
+ const cLat = lat + j * subH + subH / 2
+ const sub = new GridSquare(cLat, cLon).encode(6)
+ drawGridSquare(sub, 6, bounds, gridLayer, drawn, map)
+ }
+ }
+ } else {
+ const g = new GridSquare(lat + 0.5, nLon + 1).encode(4)
+ drawGridSquare(g.substring(0, 4), 4, bounds, gridLayer, drawn, map)
+ }
}
}
}
diff --git a/assets/js/propagation_map_hook.ts b/assets/js/propagation_map_hook.ts
index d4cf7a2f..5093cae0 100644
--- a/assets/js/propagation_map_hook.ts
+++ b/assets/js/propagation_map_hook.ts
@@ -852,6 +852,8 @@ export const PropagationMap: Record & {
this.el.addEventListener("show-loading", () => topbar.show(300))
requestAnimationFrame(() => this.sendBounds())
+ // Re-check bounds after layout settles (sidebar, fonts, etc.)
+ setTimeout(() => { this.map.invalidateSize(); this.sendBounds() }, 500)
this.map.on("moveend", () => {
this.sendBounds()
if (this.gridVisible) {
@@ -1124,7 +1126,8 @@ export const PropagationMap: Record & {
sendBounds(this: PropagationMapHook) {
topbar.show()
- const b = this.map.getBounds()
+ // Pad bounds by ~0.5° so Leaflet edge tiles always have data to render
+ const b = this.map.getBounds().pad(0.1)
this.pushEvent("map_bounds", {
south: b.getSouth(),
north: b.getNorth(),