Coverage:
- Adds focused tests across 13 files covering previously-uncovered
branches: Packet changeset normalisation (course, wind_direction,
struct data_extended); Packets store_packet edge cases (nested
position shapes, ssid handling, string-keyed raw_packet);
DeviceIdentification HTTP success/404 via Req plug stub; ResendAdapter
catch-all body, deliver_many, nil/binary formatters; ApiDocsLive
packets with missing fields; AprsSymbol normalize helpers;
BadPacketsLive refresh and postgres_notify; MobileChannel handle_info
catch-all and postgres_packet path; PacketProcessor existing-marker
movement detection; PacketReplay sanitize_value type clauses;
InsertOptimizer GenServer lifecycle and negative-duration metric;
PageController shutdown-handler integration; UrlParams delegated
helpers.
- mix.exs: configure test_coverage with summary threshold of 87 and
ignore_modules for test fixtures and macro-only template modules.
Bug fix:
- MapLive.Index handle_info: add a clause for the raw {:new_deployment,
_} tuple. Phoenix.PubSub.broadcast delivers the raw payload to plain
subscribers, but the existing handler only matched the %Broadcast{}
fast-lane wrapper. DeploymentNotifier broadcasts via the raw path,
which crashed the LiveView under test concurrency.
Submodule:
- Update .gitmodules vendor/aprs URL from
https://github.com/aprsme/aprs.git to
ssh://git@codeberg.org/gmcintire/aprs.git.
178 lines
6.6 KiB
Elixir
178 lines
6.6 KiB
Elixir
defmodule AprsmeWeb.AprsSymbolTest do
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use ExUnit.Case, async: true
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alias AprsmeWeb.AprsSymbol
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describe "overlay symbol rendering" do
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test "D& should show black diamond background from table 1" do
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# Test the get_sprite_info for overlay symbol D&
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sprite_info = AprsSymbol.get_sprite_info("D", "&")
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# Should use table 1 for the diamond background (alternate table)
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assert sprite_info.sprite_file == "/aprs-symbols/aprs-symbols-128-1@2x.png"
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# Calculate expected position for & (ASCII 38)
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# index = 38 - 33 = 5
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# column = 5 % 16 = 5
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# row = 5 / 16 = 0
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# x = -5 * 128 = -640
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# y = -0 * 128 = 0
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# scaled: x/4 = -160, y/4 = 0
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assert sprite_info.background_position == "-160.0px 0.0px"
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end
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test "N# should show green star background from table 1" do
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# Test the get_sprite_info for overlay symbol N#
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sprite_info = AprsSymbol.get_sprite_info("N", "#")
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# Should use table 1 for the green star background
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assert sprite_info.sprite_file == "/aprs-symbols/aprs-symbols-128-1@2x.png"
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# Calculate expected position for # (ASCII 35)
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# index = 35 - 33 = 2
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# column = 2 % 16 = 2
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# row = 2 / 16 = 0
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# x = -2 * 128 = -256
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# y = -0 * 128 = 0
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# scaled: x/4 = -64, y/4 = 0
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assert sprite_info.background_position == "-64.0px 0.0px"
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end
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test "overlay character sprite info for D" do
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# Test getting the overlay character sprite for letter D
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overlay_info = AprsSymbol.get_overlay_character_sprite_info("D")
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# Should use table 2 for overlay characters
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assert overlay_info.sprite_file == "/aprs-symbols/aprs-symbols-128-2@2x.png"
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# Calculate expected position for D (ASCII 68)
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# index = 68 - 33 = 35
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# column = 35 % 16 = 3
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# row = 35 / 16 = 2
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# x = -3 * 128 = -384
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# y = -2 * 128 = -256
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# scaled: x/4 = -96, y/4 = -64
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assert overlay_info.background_position == "-96.0px -64.0px"
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end
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test "overlay character sprite info for N" do
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# Test getting the overlay character sprite for letter N
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overlay_info = AprsSymbol.get_overlay_character_sprite_info("N")
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# Should use table 2 for overlay characters
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assert overlay_info.sprite_file == "/aprs-symbols/aprs-symbols-128-2@2x.png"
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# Calculate expected position for N (ASCII 78)
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# index = 78 - 33 = 45
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# column = 45 % 16 = 13
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# row = 45 / 16 = 2
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# x = -13 * 128 = -1664
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# y = -2 * 128 = -256
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# scaled: x/4 = -416, y/4 = -64
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assert overlay_info.background_position == "-416.0px -64.0px"
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end
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test "render_marker_html for overlay symbol D&" do
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html = AprsSymbol.render_marker_html("D", "&", "W5MRC-15", 32)
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# Should contain both background images (overlay first from table 2, base from table 1)
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assert html =~
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"background-image: url(/aprs-symbols/aprs-symbols-128-2@2x.png), url(/aprs-symbols/aprs-symbols-128-1@2x.png)"
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# Should have both background positions (overlay first, then base)
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assert html =~ "background-position: -96.0px -64.0px, -160.0px 0.0px"
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# Should include the callsign
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assert html =~ "W5MRC-15"
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end
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test "render_marker_html for overlay symbol N#" do
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html = AprsSymbol.render_marker_html("N", "#", "TEST-1", 32)
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# Should contain both background images (overlay first from table 2, base from table 1)
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assert html =~
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"background-image: url(/aprs-symbols/aprs-symbols-128-2@2x.png), url(/aprs-symbols/aprs-symbols-128-1@2x.png)"
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# Should have both background positions (overlay first, then base)
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assert html =~ "background-position: -416.0px -64.0px, -64.0px 0.0px"
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# Should include the callsign
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assert html =~ "TEST-1"
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end
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test "normal symbol /_" do
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# Test a normal symbol from primary table
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sprite_info = AprsSymbol.get_sprite_info("/", "_")
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assert sprite_info.sprite_file == "/aprs-symbols/aprs-symbols-128-0@2x.png"
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# Calculate expected position for _ (ASCII 95)
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# index = 95 - 33 = 62
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# column = 62 % 16 = 14
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# row = 62 / 16 = 3
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# x = -14 * 128 = -1792
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# y = -3 * 128 = -384
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# scaled: x/4 = -448, y/4 = -96
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assert sprite_info.background_position == "-448.0px -96.0px"
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end
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test "alternate table symbol \\#" do
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# Test a symbol from alternate table
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sprite_info = AprsSymbol.get_sprite_info("\\", "#")
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assert sprite_info.sprite_file == "/aprs-symbols/aprs-symbols-128-1@2x.png"
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# Calculate expected position for # (ASCII 35)
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# index = 35 - 33 = 2
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# column = 2 % 16 = 2
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# row = 2 / 16 = 0
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# x = -2 * 128 = -256
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# y = -0 * 128 = 0
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# scaled: x/4 = -64, y/4 = 0
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assert sprite_info.background_position == "-64.0px 0.0px"
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end
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test "get_overlay_base_table_id mapping" do
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# Test the table mapping for overlay base symbols
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# Green star in alternate table
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assert AprsSymbol.get_overlay_base_table_id("#") == "1"
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# Diamond in alternate table
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assert AprsSymbol.get_overlay_base_table_id("&") == "1"
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# Black square in alternate table
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assert AprsSymbol.get_overlay_base_table_id("i") == "1"
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# Arrow in alternate table
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assert AprsSymbol.get_overlay_base_table_id(">") == "1"
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# Arrow in alternate table
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assert AprsSymbol.get_overlay_base_table_id("^") == "1"
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# Default to alternate table
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assert AprsSymbol.get_overlay_base_table_id("?") == "1"
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end
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end
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describe "normalize helpers" do
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test "normalize_symbol_table maps overlay characters to ']' table" do
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# Single alphanumeric → overlay table
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assert AprsSymbol.normalize_symbol_table("A") == "]"
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assert AprsSymbol.normalize_symbol_table("9") == "]"
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# Non-alphanumeric falls back to "/"
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assert AprsSymbol.normalize_symbol_table("##") == "/"
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# nil/non-binary fallback
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assert AprsSymbol.normalize_symbol_table(nil) == "/"
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assert AprsSymbol.normalize_symbol_table(123) == "/"
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end
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test "normalize_symbol_code defaults nil and empty string to '>'" do
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assert AprsSymbol.normalize_symbol_code(nil) == ">"
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assert AprsSymbol.normalize_symbol_code("") == ">"
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assert AprsSymbol.normalize_symbol_code("_") == "_"
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end
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test "get_table_id supports primary, alternate, and overlay tables" do
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assert AprsSymbol.get_table_id("/") == "0"
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assert AprsSymbol.get_table_id("\\") == "1"
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assert AprsSymbol.get_table_id("]") == "2"
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# Fallback for unknown tables.
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assert AprsSymbol.get_table_id("anything-else") == "0"
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end
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end
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end
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