- Add progressive loading system that splits 200 packets into 4 batches of 50 each - Implement client-side chunked rendering to prevent UI blocking - Add caching layer using Aprsme.CachedQueries for better database performance - Maintain proper chronological ordering for trail drawing - Use LiveView's efficient update mechanisms for smooth user experience Performance improvements: - Faster initial load with immediate visual feedback - Reduced memory pressure through smaller batch sizes - Better caching with automatic cache invalidation - Smooth, non-blocking UI updates using requestAnimationFrame 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> |
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